1. Create an abstract class with a template method being final.
package com.example.pattern.template; public abstract class Game { abstract void initializeGame(); abstract void playGame(); abstract void endGame(); /** * template method */ public final void play() { initializeGame(); playGame(); endGame(); } }
2. Create concrete classes extending the above class.
package com.example.pattern.template; import lombok.extern.slf4j.Slf4j; @Slf4j public class FishingStrike extends Game { @Override void initializeGame() { log.debug("Fishing Strike initialized!"); } @Override void playGame() { log.debug("Fishing Strike started! Enjoy the game!"); } @Override void endGame() { log.debug("Fishing Strike finished! See you!"); } }
package com.example.pattern.template; import lombok.extern.slf4j.Slf4j; @Slf4j public class MiniGolfKing extends Game { @Override void initializeGame() { log.debug("Mini Golf King initialized!"); } @Override void playGame() { log.debug("Mini Golf King started! Enjoy the game!"); } @Override void endGame() { log.debug("Mini Golf King finished! See you!"); } }
3. Create a demo class to use the Game's template method play() to demonstrate a defined way of playing game.
package com.example.pattern.template; import org.springframework.stereotype.Component; @Component public class TemplatePatternDemo { /** * play fishing strike game */ public void playFishingStrike() { Game fishingStrike = new FishingStrike(); fishingStrike.play(); } /** * play mini golf king game */ public void playMiniGolfKing() { Game miniGolfKing = new MiniGolfKing(); miniGolfKing.play(); } }
4. Autowired TemplatePatternDemo to play execute methods and verify output
package com.example.test; import com.example.pattern.template.TemplatePatternDemo; import org.springframework.boot.CommandLineRunner; import org.springframework.boot.SpringApplication; import org.springframework.boot.autoconfigure.SpringBootApplication; import org.springframework.context.annotation.Bean; import org.springframework.context.annotation.ComponentScan; @SpringBootApplication @ComponentScan(basePackages = "com.example") public class TestApplication { public static void main(String[] args) { SpringApplication.run(TestApplication.class, args); } @Bean CommandLineRunner run(TemplatePatternDemo demo) { return args -> { demo.playFishingStrike(); demo.playMiniGolfKing(); }; } }
[main] c.e.pattern.template.FishingStrike : Fishing Strike initialized! [main] c.e.pattern.template.FishingStrike : Fishing Strike started! Enjoy the game! [main] c.e.pattern.template.FishingStrike : Fishing Strike finished! See you! [main] c.example.pattern.template.MiniGolfKing : Mini Golf King initialized! [main] c.example.pattern.template.MiniGolfKing : Mini Golf King started! Enjoy the game! [main] c.example.pattern.template.MiniGolfKing : Mini Golf King finished! See you!
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